punktfunk

Host CLI

The punktfunk-host commands and the flags you'll actually use.

The host is one binary, punktfunk-host. Most of the time you'll run a single command; the rest reads its settings from host.env.

serve --native

The normal way to run a host. Starts the unified host: the GameStream server (for Moonlight) and the native punktfunk/1 server, plus the management API/web console — all in one process.

punktfunk-host serve --native
FlagMeaning
--nativeAlso run the native punktfunk/1 server (recommended; enables the Apple app and discovery).
--native-port <PORT>Native QUIC port (default 9777).
--openDon't require pairing — serve any device on the network. Off by default; only for trusted single-user setups.
--mgmt-bind <IP:PORT>Management API address (default loopback 127.0.0.1:47990).
--mgmt-token <TOKEN>Bearer token for the management API; required when --mgmt-bind isn't loopback.

By default the host requires pairing — see Pairing & Trust. Arm pairing from the web console (or the m3-host flags below for a quick test).

m3-host

A standalone native-only host, mainly for testing the punktfunk/1 path without the GameStream server or web console.

punktfunk-host m3-host --source virtual
FlagMeaning
--port <N>QUIC listen port (default 9777).
--source virtualUse a real virtual display + NVENC (vs. synthetic test frames).
--max-concurrent <N>Stream at most N sessions at once (default 4); overflow waits in the queue.
--max-sessions <N>Exit after N sessions (0 = serve forever).
--allow-pairingAccept PIN pairing; the host prints a PIN when a client pairs.
--require-pairingOnly serve paired devices (implies --allow-pairing).

Both serve --native and m3-host advertise the host on the network so clients can discover it. List hosts from another machine with punktfunk-client-rs --discover.

Environment

Most behaviour (compositor, video source, input backend, zero-copy) is set in host.env, not on the command line. When running as a service, the unit loads host.env for you.

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